
4 people got the demo to a 'presentable' stage for this year's GDC after a couple months. The great thing is that it's pretty easy to get games like this working on mobile (both Star Citadel and Shoot The Rocks do) unlike with Flash. AngryBots was made internally at UT by a team of 2-4 guys (Ole Ciliox, Rune Johansen, Roald Hyer-Hansen, and myself).
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Apart from anything else I could at least reuse some of the code from Star Citadel.Īnyway, thanks for posting this great list - plenty of inspiration here to keep on developing with HTML5, JavaScript and CSS. Again, it's an absolute classic of a game - and much more popular - so I thought I'd try my hand at an HTML5 conversion. (The public release will be here any day now. To start of this year good heres the official release of Cheat Engine 7.4. Actually with Shoot The Rocks it's perhaps a bit more like Asteroids Deluxe, but you get the idea. January 18 2021: Cheat Engine 7.4 Released for Windows and Mac for everyone: January 2 2021: Cheat Engine 7.4 Released for Windows and Mac for Patreons (public will be here soon): Happy 2022. The second is Shoot The Rocks which, as you can probably guess from the name, is a version of Asteroids. These days it's not a particularly well known game, despite being quite influential back in the day (inspiration for Yars' Revenge on the Atari 2600), and appearing in Ghostbusters.

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Google Native Client (Chrome Store Only). The first is called Star Citadel, which is a version of the old Cinematronics arcade game, Star Castle. Unity Demos: Camper - Texture quality for Unity player Angry Bots Many other unity demos can be found at their showcase and partner pages. Anyway, I feel like I should probably do a bit of self-promotion here because I've built a couple of HTML games too. Some of these are awesome - I've just spent a bit too much time playing a few of them, especially Cube Slam.
